Throughout 2009 to 2011, I spent a lot of time working at brand design agency Venture Three. Below is a selection of my favourite work that I produced during my time there.
This is a personal project completed in January 2011. I modelled the scene
in Modo
and shot my own photographic reference to create the texture maps.
The scene was lit, textured and rendered in Cinema 4D.
This gallery is here to display some of my personal figure studies – a gallery to which
I can add new work every now and then. The works are purely studies and not intended
as finished pieces. All works are sculpted in ZBrush and rendered in Cinema 4D.
This work is the result of a collaboration between myself and photographer Giles revell.
It's based upon the creation of sculptural form from
a dancer's interpretation of a specific
piece of music. Several motion capture sessions were recorded and
I used the data in
a rig
that I created in
Cinema 4D to dynamically generate a surface from the dancer's form.